ABI Research Puts 40 More Companies to its AR & Mixed Reality Market Tracker
November 2, 2017 | ABI ResearchEstimated reading time: 1 minute
With the Augmented Reality (AR) and Mixed Reality (MR) market continuing to scale up quickly, ABI Research has just added 40 companies to its AR and MR ecosystem tracker. Growth is spreading globally, but China is showing a significant uptick in activity. In fact, of the 40 AR/MR companies added into ABI Research’s Market Tracker, 25% are Chinese companies.
“North America dominates the AR market with the leading technologies, accounting for the largest share in terms of total market revenues. Asia Pacific is the second largest market with fast growth, thanks to its population, economic growth, and increasing adoption of new technologies,” says Marina Lu, Senior Analyst at ABI Research. “China leads Asia Pacific in AR and MR usage, attaching significant importance to gaming, education, and real estate. China’s massive mobile internet population provides a huge market for AR content consumption, which brings great opportunity for China search engine giant Baidu to entrench itself in smartphone-based AR. Another two dominant Chinese Internet giants, Tencent (social) and Alibaba (e-commerce), have also started investing in mobile AR.”
Both Apple and Google have opened up the mobile device ecosystem even further for augmented reality, through ARKit and ARCore respectively. Apple is continuing its AR acquisition trend through the purchase of eye-tracking company SensorMotoric Instruments. In October 2016, Google also acquired an eye-tracking startup, Eyefluence. Acquisition throughout the market will continue to ramp up as larger companies look to get involved in the market; this will be met with an equal increase of new companies entering the space. New entrants such as HMD company RealWear and display provider WaveOptics continue to expand the AR/MR roster.
“Continued AR development from Apple and Google will bridge the gap between enterprise and consumer in a way that has not yet been seen in the industry. ARKit reaching all iOS 11 devices is already a massive install base, and the addition of more Android devices over time through ARCore will create a total addressable hardware base of over a billion devices in a very short amount of time,” concludes Eric Abbruzzese, Principal Analyst. “This compounds on the promising smart glasses market taking root in the enterprise, with increased efficiency and safety drawing commercial customers to AR and MR devices.”
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